Rafał Mierzejewski

I design spatial experiences, visual systems and immersive presentations — working across 3D, UI and real-world environments.

Spatial Shopping: floating product panels in a living room
Spatial ShoppingXR retail
What I do

Most of my work is built for complex, high-stakes projects — often behind NDA. If you want to see more, I can walk you through the full projects.

Studios I’ve worked with

Product Designer — UI/UX, visual design and immersive AR/VR experiences, with a background in art direction and 3D concept development. Freelance, remote.

Selected work
Global Logistics immersive experience
Global LogisticsImmersive brand experience
Planatura website: hero, catalogue, collections, gift section and footer
PlanaturaWebsite
Emaar coastal development
EmaarSpatial real estate
Memory Activation concept
Memory ActivationImmersive concept
VR concepts for Meta Quest, changing every few seconds
VR Game Visual ConceptsMeta Quest
Visual Language System
Visual Language System3D system
Santander Consumer Bank redesign: key slides from the presentation
SantanderProduct experience
Visual explorations: 3D studies, changing every few seconds
Visual Explorations3D studies
More work
Trip planner prototype: dashboard, day timeline and a node view of a single day
Trip PlannerProduct concept
XR product compare: two sofas in a living room with a drag-to-compare divider and dimensions
Spatial ShoppingProduct compare
Subsurface
SubsurfaceInteraction concept
Location-Based Adventure
Location-Based AdventureMobile game
TUMO abstract motion systems, looping film
TUMOAbstract motion systems
Coca-Cola
Coca-ColaImmersive retail
Immersive Presentation System
Immersive Presentation SystemReal estate
Set of 7 Mobile Games
Set of 7 Mobile GamesGames
TUMO XR: abstract composition workshop, from process to final renders
TUMO XRSpatial design workshop
Summit

Mobile banking app — UI and motion

Summit: home screen, top
Summit: home screen, bottom
Summit wordmark
Also